Recent Press Releases

Jan 2, 2009 : PayByCash Card™ Revolutionizes Alternate Payment Process For Web Merchants

Nov 5, 2008 : Ultimate Game Card™ Now In Canadian Stores

Oct 16, 2008 : Decrease Payment Fraud and Convert High-Risk Customers with Paxguard™

Sep 17, 2008 : PayByCash® Named One of the Fastest Growing Companies by Inc. Magazine

Sep 17, 2008 : PayByCash® Partners with Mobillcash to Provide International Mobile Phone Payment Solution for Multiplayer Game and Virtual Worlds

Sep 17, 2008 : PayByCash's Ultimate Game Card™ Now Available Online for Resale Worldwide

Aug 7, 2008 : The Ultimate Game Card™ Now Available in All 7-Eleven® Stores in the USA

July 16, 2008 : PLAYSPAN™ Acquires PayByCash®

July 8, 2008 : PayByCash Expands Direct Debit Payment Option to Europe

May 27, 2008 : Claim Your Age of Conan® Adventure Using the Coin of Your Realm

Apr 9, 2008 : YNK Interactive teams up with PayByCash’s Ultimate Game Card™

Feb 25, 2008 : PayByCash® Adds PaymentOne® PhoneBill™ To Its Suite of Over 60 Alternate Payment Options for E-Commerce Merchants and Their Customers

Feb 5, 2008 : Webmaster Radio Interview with PayByCash® CEO Kevin Higgins

Jan 21, 2008 : PayByCash® First Western Company to Process and Accept Yandex Money E-Wallet

Jan 15, 2008 : Cookie Jar™ Expands Magi-Nation™ Payment Options with PayByCash® Pre-Paid Game Cards

Oct 8, 2007 : PayByCash® Accepts MOL International’s ePoints

Aug 23, 2007 : Internet Payment Solutions’ Three-Year Sales Growth of 351% Ranked the 49th Fastest Growing Financial Services Firm on the 2007 Inc. 5,000 List

Jun, 2007: PayByCash Accepts cashU Internet Payment Cards

Jan, 2007: Acclaim Games Extends PayByCash Payment Options To Four New Games

Dec, 2006: PayByCash and TeleGlobal Roll Out SNAP Card Payments For UK Shoppers Online

Dec, 2006: PayByCash Is Now Offering Real-Time Bank Transfers For German, Belgian, and Austrian Customers

Sep, 2006: PayByCash Adds More Payment Options for Eastern European Customers

Aug, 2006: PayByCash Integrates with Google Checkout

Aug, 2006: PayByCash Adds Chinese Debit Card Acceptance

May, 2006: Skype Offers Alternative Payment Options with PayByCash

Jan, 2006: Todito Card and PayByCash Finalize Deal

Nov, 2005: Sony Online Entertainment Offering PayByCash Payment Options for EverQuest, EverQuest II, and Planetside

Oct, 2005: Guangzhou Icarus Network Technologies Co., Ltd and Internet Payment Solutions Team Up

April, 2005: Orchid Media International, LLC Chooses Internet Payment Solutions to Handle Credit Card and Alternative Payment Options

April, 2005: PayByCash Begins Acceptance of Paysafecard® for Customers in Austria and Germany

March, 2005: Players in TerraWorld Online Can Now Pay via PayByCash

March, 2005: PayByCash Now Processing Payments for Softnyx' "Gunbound" Game

January, 2005: REAKKTOR Now Offering PayByCash for Neocron 2

 

PayByCash Card™ Revolutionizes Alternate Payment Process For Web Merchants

Charlottesville, VA (January 2nd, 2009) - PayByCash®, a subsidiary of PlaySpan, Inc., has developed a revolutionary way for Internet merchants to accept alternate payments from customers. Beginning in January, if a merchant can accept major credit cards, they can accept the PayByCash Card. Selling to customers who lack credit cards or access to other traditional payment methods just became almost effortless.

Four things make the PayByCash Card revolutionary. It is the first prepaid card available to consumers virtually anywhere in the world. It allows merchants to reach a broader demographic range, including younger customers. It can be accepted by merchants without risk of fraudulent reversals; PayByCash, which already accepts 70-plus payment methods globally, guarantees fraud protection. And the PayByCash Card processes through merchants’ checkout pages just like a major credit or debit card.

Accepting all the popular regional payment methods required to reach international customers involves complex engineering and finance challenges beyond the capabilities of most merchants. PayByCash's digital card solution elegantly solves the problem for them.

This isn't just big news for large Web merchants. The availability of the PayByCash Card brings the potential for huge revenue increases to hundreds of thousands of small and medium-sized Web merchants, most of whom have little or no capability to make changes to their shopping cart checkout pages. Now web merchants can reach customers around the world.

"This is a great leap forward for the payments industry," said Kevin Higgins, president of PayByCash. "Not only does this open up huge new markets, but in these economic times of tightening credit, many customers in countries where credit card use is common are losing access to their cards. The PayByCash Card provides those customers with the ability to retain the convenience and value associated with Internet shopping.

"The PayByCash Card is the only pre-paid card with truly global reach. It's a payment vehicle that merchants can safely accept from customers virtually anywhere in the world."

About PayByCash:

PayByCash has empowered non-credit card customers and the Internet businesses that want to reach them since 1998. PayByCash offers more than 70 payment methods, providing merchants with global reach and reduced fraud risk. PayByCash also distributes another pre-paid card, the Ultimate Game Card™, the multiplayer game industry's best known pre-paid card. The Ultimate Game Card can be used by young demographics to pay for access to hundreds of online adventure games. It is distributed in over 21,000 stores in North America, as well as in other markets worldwide.

For more information about PayByCash or Ultimate Game Card, visit www.paybycash.com or www.ultimategamecard.com. PayByCash is a subsidiary of PLAYSPAN™ INC.

About PLAYSPAN, Inc.:

PLAYSPAN is game industry's first publisher-sponsored™ in-game commerce™ network. PlaySpan's patent-pending in-game search, commerce and micropayment technologies enable game publishers and developers to generate new revenues, acquire new users and extend the loyalty of existing users. Leading game providers and virtual world publishers have selected PlaySpan as their official marketplace for virtual goods commerce.

PlaySpan is headquartered in Silicon Valley with offices in Charlottesville, VA, Cincinnati, OH, and Mumbai. Investors include Easton Capital, Menlo Ventures, STIC and Novel TMT Ventures.

For more information about PlaySpan, visit www.playspan.com.

*Note: in this press release, the term “card” is used to denote a virtual card number that is licensed to the customer for a single use. No physical card is used.

 

 

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PayByCash.com™ is a trademark of Internet Payment Solutions, Inc.
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PayByCash is a wholly owned subsidiary of PlaySpan, Inc.